*DECK BUILD 
         IDENT     BASIC
          COMMENT BASIC V3.5 COMPILER AND CONTROL CARD PROCESSOR. 
        LCC   OVERLAY(BASIC,0,0)
          LDSET  EPT=BASIC/BASIC$ 
         END
          IDENT  BASEGEN
          ENTRY  BASEGEN
 BASEGEN  BSS    0
          END    BASEGEN
          IDENT  BASRTS 
          ENTRY  BASRTS 
 BASRTS   BSS    0
          END    BASRTS 
          IDENT  BASCOMP
          ENTRY  BASCOMP
 BASCOMP  BSS    0
          END    BASCOMP
          IDENT  BASCARD
          ENTRY  BASCARD
 BASCARD  BSS    0
          END    BASCARD
          IDENT  BASIC10
          COMMENT BASIC SPECIAL OPTIONS PROCESSOR.
          LCC    OVERLAY(BASIC,1,0,O=BASCARD) 
          END 
          IDENT  BASOPTS
          ENTRY  BASOPTS
 BASOPTS  BSS    0
          END    BASOPTS
          IDENT  BASLIB3
          COMMENT ELEMENTRY LIBRARY ROUTINES + TRIG AND STRING FUNCTIONS
          LCC    OVERLAY(BASIC,3,0,O=BASCOMP) 
          ENTRY  BASLIB3
 BASLIB3  BSS    0
          SB1    1           FORCE B1=1 
          END    BASLIB3
          IDENT  BASSINT
          ENTRY  BASSINT
 BASSINT  BSS    0
          END    BASSINT
          IDENT  BASSMGR
          ENTRY  BASSMGR
 BASSMGR  BSS    0
          END    BASSMGR
          IDENT  BASOGEN
          ENTRY  BASOGEN
 BASOGEN  BSS    0
          END    BASOGEN
          IDENT  BASERRS
          ENTRY  BASERRS
 BASERRS  BSS    0
          END    BASERRS
          IDENT  BASIGEN
          ENTRY  BASIGEN
 BASIGEN  BSS    0
          END    BASIGEN
          IDENT  BASARST
          ENTRY  BASARST
 BASARST  BSS    0
          END    BASARST
          IDENT  BASALEP
          ENTRY  BASALEP
 BASALEP  BSS    0
          END    BASALEP
          IDENT  BASIINP
          ENTRY  BASIINP
 BASIINP  BSS    0
          END    BASIINP
          IDENT  BASEND4
          COMMENT BASIC 3 - END OF QUICK OVERLAY
          ENTRY  BASEND4
 BASEND4  BSS    0
          END    BASEND4
          IDENT  BASATRI
          ENTRY  BASATRI
 BASATRI  BSS    0
          END    BASATRI
          IDENT  BASAATN
          ENTRY  BASAATN
 BASAATN  BSS    0
          END    BASAATN
          IDENT BASSFGS 
          ENTRY  BASSFGS
 BASSFGS  BSS    0
          END    BASSFGS
          IDENT  BASTRNG
          ENTRY  BASTRNG
 BASTRNG  BSS    0
          END    BASTRNG
          IDENT  BASEND3
          COMMENT BASIC 3 - END OF STRING OVERLAY 
          ENTRY  BASEND3
 BASEND3  BSS    0
          END    BASEND3
          IDENT  BASLIB4
          COMMENT ELEMENTRY LIBRARY ROUTINES -- QUICK OVERLAY.
          LCC    OVERLAY(BASIC,4,0,O=BASCOMP) 
          ENTRY  BASLIB4
 BASLIB4  BSS    0
          SB1    1           FORCE B1=1 
          END    BASLIB4
          IDENT  BASSINT
          ENTRY  BASSINT
 BASSINT  BSS    0
          END    BASSINT
          IDENT  BASSMGR
          ENTRY  BASSMGR
 BASSMGR  BSS    0
          END    BASSMGR
          IDENT  BASOGEN
          ENTRY  BASOGEN
 BASOGEN  BSS    0
          END    BASOGEN
          IDENT  BASERRS
          ENTRY  BASERRS
 BASERRS  BSS    0
          END    BASERRS
          IDENT  BASIGEN
          ENTRY  BASIGEN
 BASIGEN  BSS    0
          END    BASIGEN
          IDENT  BASARST
          ENTRY  BASARST
 BASARST  BSS    0
          END    BASARST
          IDENT  BASALEP
          ENTRY  BASALEP
 BASALEP  BSS    0
          END    BASALEP
          IDENT  BASIINP
          ENTRY  BASIINP
 BASIINP  BSS    0
          END    BASIINP
          IDENT  BASEND4
          COMMENT BASIC 3 - END OF QUICK OVERLAY
          ENTRY  BASEND4
 BASEND4  BSS    0
          END    BASEND4
          IDENT  BASLIB 
          COMMENT BASIC LIBRARY ROUTINES -- FULL OVERLAY. 
          LCC    OVERLAY(BASIC,2,0,O=BASCOMP) 
          ENTRY  BASLIB 
 BASLIB   BSS    0
          SB1    1                 FORCE B1=1 
          END BASLIB
          IDENT  BASSINT
          ENTRY  BASSINT
 BASSINT  BSS    0
          END    BASSINT
          IDENT  BASSMGR
          ENTRY  BASSMGR
 BASSMGR  BSS    0
          END    BASSMGR
          IDENT  BASOGEN
          ENTRY  BASOGEN
 BASOGEN  BSS    0
          END    BASOGEN
          IDENT  BASERRS
          ENTRY  BASERRS
 BASERRS  BSS    0
          END    BASERRS
          IDENT  BASIGEN
          ENTRY  BASIGEN
 BASIGEN  BSS    0
          END    BASIGEN
          IDENT  BASARST
          ENTRY  BASARST
 BASARST  BSS    0
          END    BASARST
          IDENT  BASALEP
          ENTRY  BASALEP
 BASALEP  BSS    0
          END    BASALEP
          IDENT  BASIINP
          ENTRY  BASIINP
 BASIINP  BSS    0
          END    BASIINP
          IDENT  BASEND4
          COMMENT BASIC 3 - END OF QUICK OVERLAY
          ENTRY  BASEND4
 BASEND4  BSS    0
          END    BASEND4
          IDENT  BASATRI
          ENTRY  BASATRI
 BASATRI  BSS    0
          END    BASATRI
          IDENT  BASAATN
          ENTRY  BASAATN
 BASAATN  BSS    0
          END    BASAATN
          IDENT BASSFGS 
          ENTRY  BASSFGS
BASSFGS   BSS    0
          END    BASSFGS
          IDENT  BASTRNG
          ENTRY  BASTRNG
 BASTRNG  BSS    0
          END    BASTRNG
          IDENT  BASEND3
          COMMENT BASIC 3 - END OF STRING OVERLAY 
          ENTRY  BASEND3
 BASEND3  BSS    0
          END    BASEND3
          IDENT  BASPRUS
          ENTRY  BASPRUS
 BASPRUS  BSS    0
          END    BASPRUS
          IDENT  BASCHAN
          ENTRY  BASCHAN
 BASCHAN  BSS    0
          END    BASCHAN
          IDENT  BASMOPR
          ENTRY  BASMOPR
 BASMOPR  BSS    0
          END    BASMOPR
          IDENT  BASPOS2
          ENTRY  BASPOS2
BASPOS2   BSS    0
          END    BASPOS2
          IDENT  BASPOS1
          ENTRY  BASPOS1
BASPOS1   BSS    0
          END    BASPOS1
          IDENT  BASSPA 
          ENTRY  BASSPA 
BASSPA    BSS    0
          END    BASSPA 
          IDENT  BASCASE
          ENTRY  BASCASE
BASCASE   BSS    0
          END    BASCASE
        IDENT BASENDP 
          COMMENT BASIC 3 - END OF FULL OVERLAY 
* 
*   WARNING:     THIS MARKS THE END OF THE BASIC RUN TIME ROUTINES
*                THIS SHOULD ALWAYS BE THE LAST ENTRY POINT IN THE
*                BASIC RUN TIME LIBRARY OVERLAY (2,0) 
* 
        ENTRY BASENDP 
 BASENDP BSS  0 
        END   BASENDP 
          IDENT  BASIC21
          COMMENT RUN-TIME EXTERNAL CALL TABLE. 
          LCC   OVERLAY(BASIC,2,1)
          END 
          IDENT  BSFNTBL
          ENTRY  BSFNTBL
 BSFNTBL  BSS    0
          END    BSFNTBL
